top of page


VR Training with Electrotactile Haptics: Beyond “Training in VR” to “Training Like Reality” (2)
Hello everyone, this is Wave Company. 😊 In Part 1, we shared what research we conducted and how we carried it out. Today, we’ll focus on...
Sep 12


VR Training with Electrotactile Haptics: Beyond “Training in VR” to “Training Like Reality” (1)
Hello everyone this is Wave Company. 😊 Today isn’t a product launch or sales notice; it’s a research share grounded in peer-reviewed work. We’d like to show what Wave Company has been researching for, what we’ve achieved so far, and how we keep moving forward step by step. Some of this may feel a bit technical or unfamiliar, but we hope it gives you a sense of the effort and research that ultimately shape our products. 😉 Why this research? Problem awareness VR already deliv
Sep 9


With a VR haptic suit, Wave Company creates an immersive gaming experience…
As VR technology evolves, the need for more realistic and immersive content grows. Wave Company , a South Korean startup, has developed a...
Dec 1, 2022


South Korean startup Wave Company announces electro-haptic suit that combines EMS with VR for gaming
November 19, 2021 – Wave Company , a South Korean sports tech business, has recently announced that it is launching ‘ElecSuit’, an...
Nov 19, 2021


WaveWear VR Gloves Project, the 14th Korea Sports Industry Awards S-IDEA Grand Prize.
On December 21, Wave Company's WaveWear VR electric gloves design was selected for the design project supported by the 14th Korea Sports...
Jan 28, 2019
bottom of page